First Post


Over the last two weeks I have done a lot of refactoring to make my code more performant, and improve rendering issues. However, I have discovered many foundational issues with Networking & Map Generation. Specifically with scalability. So, I have decided to dedicate the next two weeks to transitioning to Forge Alloy, restructuring the code to accommodate networking from a foundational level, and use a Data Oriented approach. This will be an extreme improvement, and decrease  the time between Nadis releases.

TLDR; Old Code slow & ugly, so I am writing new code to make it faster.

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